World Of Warcraft Paladin Guide – The Holy Warrior Of WoW

Let me begin by saying this is certainly not a full World of Warcraft guide on Paladins. There is no way you could cram everything this most versatile of classes is able to do in a few paragraphs. It is merely an overview that will hopefully give you a small window in the world of the paladin, the holy warrior of WoW.

Paladins are a class of their own. They’re said to be hybrids of warriors, Priests and other DPS classes like Mages or Warlocks. By the way, DPS means Damage Per Second which means a class which give out lots of melee damage or close combat damage.

Even if they borrow these specialist traits from classes who are better recognized for having them, the Paladin’s use of them is so powerful that they are probably one of the most difficult classes in WoW to kill and get the better of in PvP (player versus player combat). As a warrior myself I tend to really steer away from them as they are the equivalent of fighting another equally well armoured warrior that not only can heal him or herself but can also cast spells. That is awesome power and imo quite unfair.

So Paladins specialize as tanks by having in one of their abilities tree called the “Protection Tree” spells and learned talents which enables them to both take and give enormous damage to and from several enemies at once. Special spells here include “Holy Shield”, “Retribution”, and “Consecration” which all add up to give the Paladin well sought after tanking abilities which for some raids and instances are far superior to that of any other class.

The second tree and not necessarily in order of importance is the “Retribution” tree which is where the Paladin draws abilities that enable them to give lots of DPS or melee/close combat damage to enemies that are being fought against. Here abilities like “Crusader Strike”, “Seal of Command” make the Paladin an especially useful class to include in raids.

The third ability tree of the Holy Warrior is their healing power. Their healing abilities are especially attuned to give heals to different players in the game. On top of this they can fight making them healing warriors. This makes them probably the most versatile class for group play where they can both take the role of the Priest as healer and tank as warrior. Perfect for either job or as back up.

So there you have it, whether you fancy yourself as a healing priest, or a tank raging warrior or a DPS expert like a Mage or Shaman, there is no need to start up one of these classes when a Paladin does all three things at once. Also, this is a class that in WoW is highly effective in groups and ideal for all the end game activities like raids and large instances where the services of paladins are highly rated.

SWTOR Sith Warrior Class Review

This will be a quick SWTOR Sith Warrior Class review. If you ever wanted to play Darth Vader then the Sith Warrior is for you. They are the Empires strong arm and use their lightsabers along with heavy armor that is equipped with experimental technologies that enhance their strength and powers to get the job done. The Sith Warrior uses their negative emotions to fuel their powers and can effortlessly defeat multiple opponents at once.

The starting abilities of the Sith Warrior are:

  • Assault: A series of quick melee attacks.
  • Vicious Slash: Deals high damage to a single opponent.
  • Force Charge: Jump to a target stunning them and dealing low damage.
  • Channel Hatred: Restores health over 15secs (must be out of combat).
  • Unnatural Might: Increase your own and any party member’s melee, ranged, and force abilities for a limited time.

The Sith Warrior has 2 advanced classes, the Juggernaut and the Marauder.

The Sith Juggernaut wears heavy armor and uses a single light saber. They use the Force to become almost invulnerable in combat and to manipulate their opponents with their Fear and Darkside auras. The Juggernauts have 2 main skill trees, Vengeance and Immortal.

Vengeance is the dps tree. This tree gives you the ability to use the Force to charge your lightsaber to unleash heavy damage or to make your Force Charge grant Unstoppable which reduces damage by 20% and gives immunity to movement impairing effects for 4 seconds.

Immortal is the tanking tree. This tree has Invincibility which reduces damage by 60% for 9 seconds and Revenge which has a 50% chance to reduces the rage cost of your next Force Scream or Smash by 1 after a successful parry, deflection, shielding or resisting an attack.

The Sith Marauder wields dual lightsabers and is a pure dps class. They have 2 main skill trees, Annihilation and Carnage.

Annihilation has Annihilate which is an instant ability that hits the opponent with both lightsabers and decreases the cooldown of your next Annihilate by 1.5 seconds. They also have Inescapable Torment which inflicts extra damage from bleed effects to choked opponents for 15 seconds.

Carnage has the Ataru Form which increases your accuracy by 3% and successful melee attacks have a 20% chance to grant an additional force strike. Their other ability is Gore which causes Impale to attack with both lightsabers.

Both classes share the Rage skill tree that gives greater control of the Force and mastery of the Shii-Cho form.

All the classes in SWTOR have up to 5 companions that act as their crew. They can be assigned task such as crafting gathering, and going on missions to supply your character with resources to use or sell. The Sith Warrior Class companions are:

Vette

  • Species: female Twi’lek
  • Planet: Korriban
  • Role: Ranged DPS
  • Armor: Medium
  • Weapon: Dual Pistols or Blaster Rifle
  • Crew Skills: +5 Underworld Trading Efficiency, +5 Treasure Hunting Critical

Lieutenant Pierce

  • Species: male Human
  • Planet: Taris
  • Role: Ranged Tank
  • Armor: Heavy
  • Weapon: Blaster pistols or Rifle, Shield Generator
  • Kit: Grenade
  • Crew Skills: +10 Cybertech Efficiency, +2 Research Critical

Malavi Quinn

  • Species: male Human
  • Planet: Balmora
  • Role: Ranged DPS/Healer
  • Armor: Medium
  • Weapons: Blaster Pistol and Shield Generator
  • Default Kit: Medkit
  • Crew Skills: +10 Armstech Efficiency, +10 Diplomacy Efficiency
  • Jaesa Willsaam
  • Species: female Human
  • Planet: Hutta
  • Role: Melee DPS
  • Armor: Light
  • Weapon: One-Handed or Doublebladed Lightsaber
  • Default Kit: Shockwave
  • Crew Skills: +5 Archaeology Efficiency, +5 Synthweaving Critical

Broonmark

  • Species: male Talz
  • Planet: Hoth
  • Role: Melee Tank
  • Armor: Heavy
  • Weapon: Vibrosword, Shield Generator
  • Default Kit: Energy Shield
  • Crew Skills: +10 Scavenging Efficiency, +2 Bioanalysis Critical

This was a short SWTOR Sith Warrior Class Review so you can determine it this is the type of character you would be interested in playing in the new SWTOR MMO.